杂项
可用函数
clear_teleport_queue
Clears Real’s queued teleport source strings and returns no values. The registered aliases call the same function.
getexecutorname
Returns Real’s executor name as one string.
getexecutorversion
Returns Real’s executor version as one string.
getfflag
Reads a Roblox fast flag by exact name and returns its value as a string. Missing or unsupported flags return nil.
getfflagtype
Returns the detected type for a Roblox fast flag as “string”, “bool”, “int”, or “unknown”. Missing or unsupported flags return “unknown”.
getfpscap
Returns the current FPS cap value represented by Roblox, or 0 when the value cannot be read.
gethwid
Returns Real’s hardware identifier string.
GetObjects
Loads a local Roblox asset and returns a one-item table containing the loaded Instance. Use the method-call form game:GetObjects(asset).
HttpGet
Performs a GET request for game:HttpGet(url, cache) or game:HttpGetAsync(url, cache) and returns the response body string. The URL must pass Real’s URL restrictions.
HttpPost
Performs a POST request for game:HttpPost(…) or game:HttpPostAsync(…) and returns the response body string or a request error string. The URL must pass Real’s URL restrictions.
identifyexecutor
Returns two strings: the executor name followed by the executor version.
info
Writes zero or more values as an informational message. Values are converted to strings and separated with tab characters. The function returns no values.
messagebox
Shows a Windows message box with text, caption, and numeric flags, then returns the integer result code.
queue_on_teleport
Queues a source string to run after a later teleport initialization. The function returns no values.
request
Sends an HTTP or HTTPS request and yields until it completes. options must include Url. Method defaults to GET and must be GET, POST, PUT, PATCH, or DELETE. Headers, Cookies, and Body are optional. Request errors return an error string; completed requests return a response table.
setfflag
Sets a Roblox fast flag by exact name. Accepted value types depend on the detected flag type. The function returns true after a supported write and false when the flag is missing, unsupported, or the value is not accepted.
setfpscap
Sets the FPS cap value and returns no values. Values that are non-finite, less than or equal to 0, or greater than 2000 are treated as 2000.