| Function navigation | Description |
|---|---|
fireclickdetector | Fires a ClickDetector interaction for the local player. The first argument must be an Instance whose ClassName is ClickDetector. distance is optional and defaults to 0. clickOption is optional, compared case-insensitively, and defaults to “mouseclick”. Supported options are “mouseclick”, “rightmouseclick”, “mousehoverenter”, and “mousehoverleave”. Click options pass distance as a float to the Roblox click helper, while hover options ignore distance. If Players or Players.LocalPlayer is not available, the function returns without firing anything. An unknown clickOption also results in no interaction. The function returns nothing. |
fireproximityprompt | Triggers a ProximityPrompt with Real’s ProximityPrompt trigger. The prompt argument must be object with a ClassName field equal to “ProximityPrompt”. If the value is not object, the call raises a type error. If ClassName is missing or not a string, it raises “Invalid Instance”. If ClassName is not “ProximityPrompt”, it raises “ProximityPrompt expected”. The function takes no optional arguments and returns nothing. |
firetouchinterest | Fires Real’s touch interest event for two BasePart instances. The first two arguments must be Instance object and both values must pass IsA(“BasePart”). The state argument is required and must be a number or boolean. When state is a number, only 1 becomes true and every other number becomes false. When state is a boolean, its boolean value is passed through. If either part has no touch data, or the first part has no overlap reference, the function returns without firing anything. The function returns nothing. The exact begin/end meaning of the boolean passed to the helper is: Nicht aus der Codebasis verifizierbar. |
getcallbackvalue | Reads a Lua callback function stored in a callback property on an Instance. The first argument must be Instance object and the second argument must be a string property name. The instance reference must be valid. The property name is resolved with Roblox property metadata and must refer to a property whose type is LUA_CALLBACK. If the property descriptor is missing, the property is not LUA_CALLBACK, the callback field offset is missing, no callback is stored, the LiveLuaRef is missing, the callback belongs to a different Lua global state, or the referenced value is not a function, the function returns nil. It also checks the async callback field fallback when the first callback slot has no callback. The function does not update the property. |
gethui | Returns game:CoreGui lookup.RobloxGui. The function takes no arguments. If CoreGui lookup returns nil, or if RobloxGui on that value is nil, the function returns nil. The function does not create a container and does not use the cached CoreGui value. |
getinstances | Returns a new array table containing every object value currently stored in the Instance cache. The function takes no arguments. It does not filter by Parent, ClassName, DataModel fieldship, nil-parent state, or Instance validity beyond checking that each registry value is object. Entries are copied into the returned table at sequential numeric indexes starting at 1. The iteration order comes from table iteration over the cache and is not sorted by the function. |
getnilinstances | Returns a new array table containing cached Instance values whose Parent field is nil. The function takes no arguments. It does not sort the returned entries. |
isnetworkowner | Returns true when the Instance reports a NetworkOwnerV3 value greater than 2. Errors from reading that hidden property are not caught by this function. |
Instances
Instances
Instance discovery and interaction helpers.
Instance discovery and interaction helpers.