> ## Documentation Index
> Fetch the complete documentation index at: https://docs.projectreal.gg/llms.txt
> Use this file to discover all available pages before exploring further.

# Drawing.new

> Cree un nouveau Drawing object du type demande et l ajoute a Real tracked Drawing object list. Le type string doit etre l un des noms exacts pris en charge: "Line", "Text", "Circle", "Square", "Quad", "Triangle", "Image". Les valeurs manquantes, non-string ou type values non prises en charge declenchent une Lua error. the Drawing API enregistre cette API uniquement quand the required rendering environment is active vaut true; quand cette verification vaut false, l initializer retourne avant de creer ces globals.

<div className="real-function-page">
  ```lua theme={null}
  Drawing.new(objectType: "Image" | "Line" | "Text" | "Circle" | "Square" | "Quad" | "Triangle"): DrawingObject
  ```

  ## Arguments

  <ParamField path={"objectType"} type={"\"Image\" | \"Line\" | \"Text\" | \"Circle\" | \"Square\" | \"Quad\" | \"Triangle\""} required>
    Nom exact du Drawing type a creer. Les valeurs prises en charge sont "Line", "Text", "Circle", "Square", "Quad", "Triangle", "Image".
  </ParamField>

  ## Retours

  <ResponseField name={"object"} type={"DrawingObject"}>
    Drawing object cree avec la Drawing object type.
  </ResponseField>

  ## Exemple

  Créez un carré visible et configurez ses propriétés de dessin de base.

  ```lua theme={null}
  local square = Drawing.new("Square")
  square.Position = Vector2.new(120, 120)
  square.Size = Vector2.new(220, 120)
  square.Color = Color3.fromRGB(120, 170, 255)
  square.Filled = true
  square.Visible = true
  ```
</div>
